Pages: 1 2 3 4 5 6 7 8 9 10 20 [30] |
581. Just to clear things up - in EVE General Discussion [original thread]
Quote: 10 mining lasers? As far as I know it's 1 and they only had it for a day or two as I understand it. They could hardly have gained any significant advantage in that short a time. I mean it's only about 5 mining lasers more, and lookin...
- by Doc Brown - at 2003.08.07 18:13:00
|
582. The true story of the laser - in EVE General Discussion [original thread]
Quote: Someone touched on something important. Are there any polaris members in TTI and did they check with the GM staff about these "gifts"? Good quesiton.. CCP or TTI care to answer? _________________________________________________...
- by Doc Brown - at 2003.08.07 17:17:00
|
583. Just to clear things up - in EVE General Discussion [original thread]
Edited by: Doc Brown on 07/08/2003 16:19:27 9) And just where did the laser come from? We all know the story, but if it's true, how did it make it into that cargo container? ....And why did a ship have it as standard equpipment? ....And ...
- by Doc Brown - at 2003.08.07 16:18:00
|
584. The true story of the laser - in EVE General Discussion [original thread]
Quote: Ok just ignore the game wrecking 'ITS OK TO GET UNFAIR ADVATAGES AS LONG AS ITS ROLEPLAY' monkies for just a few seconds and look at the facts.. This guy (saruu) says he got it from a roleplaying gm/dev playing a jove. Devs say it c...
- by Doc Brown - at 2003.08.07 16:12:00
|
585. Yet another exploit - in EVE General Discussion [original thread]
Quote: Doc, TTI did not obtain this device from a Jovian ship. We purchased it from an individual in the game. He claims a Jovian gave it to him. CCP logs will verify we paid alot of money for this device and obtained it legitimately. You ...
- by Doc Brown - at 2003.08.07 01:36:00
|
586. Yet another exploit - in EVE General Discussion [original thread]
Edited by: Doc Brown on 07/08/2003 00:55:15 Also, I think that there should be some ban's of people who used and/or got their hands on them. _________________________________________________ There are no bad ideas, only bad implementations.
- by Doc Brown - at 2003.08.07 00:50:00
|
587. Yet another exploit - in EVE General Discussion [original thread]
Quote: Can someone tell me how this happened... http://oldforums.eveonline.com/?a=topic&threadID=24361 Well, from reading today's CSM logs, it seems that TTI was near a Jove ship that exploded and droped that. Now I wonder how TTI m...
- by Doc Brown - at 2003.08.07 00:45:00
|
588. CSM Chatlog August 6th - in EVE General Discussion [original thread]
Oh no.. those lasers were real. They're only takeing them away? what about all the minerals they were able to mine when they hand them? _________________________________________________ There are no bad ideas, only bad implementations.
- by Doc Brown - at 2003.08.07 00:41:00
|
589. board thread view/page view bug - in Test Server Feedback [original thread]
CCP, are you aware that you are displaying the first 20 posts on each page, but when you are doing the math for the pages, you count by 10? For example, if a thread has 18 posts, it will say it has 2 pages of posts, but the second page will be bl...
- by Doc Brown - at 2003.08.05 21:01:00
|
590. ECM now an offensive action? - in Test Server Feedback [original thread]
yea.. ECM does suck at the moment. Especially the ECM Burst. The largest range ones I've found is 6km. About the only thing it's usefull for is to equip with smartbombs. Take a bship w/6 medium smartbombs and 2 cetus's (6k each) and just fly into...
- by Doc Brown - at 2003.08.05 20:42:00
|
591. ECM now an offensive action? - in Test Server Feedback [original thread]
Quote: I could use ECM bursts to get in close to someone, to deploy torps/smartbombs with no worry about you targetting me, jamming/webbing, or otherwise attacking me back. So in this scenario, it is considered a pre-emptive strike. ...
- by Doc Brown - at 2003.08.05 18:33:00
|
592. ECM now an offensive action? - in Test Server Feedback [original thread]
Quote: Carebears crying again Umm.. What?!?! Do tell how the ECM Burst is offensive. I'm all ears. _________________________________________________ There are no bad ideas, only bad implementations.
- by Doc Brown - at 2003.08.05 18:25:00
|
593. Changelog 1138 - in Test Server Feedback [original thread]
Umm.. I not 100% certain, but don't ECM Burst modules only REMOVE somebody's lock on you? If so, what you are saying is that it's OK for them to lock me up, but it's not ok for me to de-lock my self? And that's offensive? Also, The Reverend, ...
- by Doc Brown - at 2003.08.02 00:09:00
|
594. 1135: Please let us MWD out of warp - in Test Server Feedback [original thread]
Also, Ulstan, your signature says "Risk vs. Reward". Might I ask how you have been rewared? And what risk is there for you? _________________________________________________ There are no bad ideas, only bad implementations.
- by Doc Brown - at 2003.08.02 00:02:00
|
595. 1135: Please let us MWD out of warp - in Test Server Feedback [original thread]
Quote: Gate camping will already receive (a needed) added level of difficulty due to the fact that you cant' just jump through the gate to escape. So 'nerfing' MWD in this manner wont' make gate camping easier than it is now. Not eaise...
- by Doc Brown - at 2003.08.02 00:00:00
|
596. 1135: Please let us MWD out of warp - in Test Server Feedback [original thread]
Quote: I can see the pirate corps now wetting themselves waiting for this patch to go live as is. Pirate corps?? They're not the only ones... I'm most likely going to go pirate if this actually comes to pass! _________________________...
- by Doc Brown - at 2003.08.01 00:03:00
|
597. Add ship rotation - in Player Features and Ideas Discussion [original thread]
I've been to the ends of 5 of the arms of the galaxy. I sure as hell want to see them all, and if I could do it with out losing cap it would rule :) _________________________________________________ There are no bad ideas, only bad implementations.
- by Doc Brown - at 2003.07.31 23:58:00
|
598. Add ship rotation - in Player Features and Ideas Discussion [original thread]
Would it be possible to give an option to allow ship direction change without velocity change? What I'm thinking is letting people rotate their ship (as it's flying from point A to B) so that the main axis of the ship is not aligned with the axis...
- by Doc Brown - at 2003.07.31 20:51:00
|
599. Bug: Missiles and Smartbombs - in Test Server Feedback [original thread]
Quote: Wild idea: Leave missile damage as it is (roughly), but make them bypass shields and directly strike the hull. Obviously fix the tracking, fratricide (which is the word for when missiles "on the same side" blow each other up on t...
- by Doc Brown - at 2003.07.30 21:10:00
|
600. 1135: Please let us MWD out of warp - in Test Server Feedback [original thread]
Quote: The only reason you were able to activate anything during warp up to this time was to give you a chance to use self-defense modules when the warp away from a location took too long to kick in and you couldn't use your weapons back at ...
- by Doc Brown - at 2003.07.30 15:01:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 [30] |
First page | Previous page | Next page | Last page |